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pdf Embodied Lenses for Collaborative Visual Queries on Tabletop Displays ↗
KyungTae KimClick to read abstract
We introduce embodied lenses for visual queries on tabletop surfaces using physical interaction. The lenses are simply thin sheets of paper or transparent foil decorated with fiducial markers, allowing them to be tracked by a diffuse illumination tabletop display. The physical affordance of these embodied lenses allow them to be overlapped, causing composition in the underlying virtual space. We perform a formative evaluation to study users’ conceptual models for overlapping physical lenses. This is followed by a quantitative user study comparing performance for embodied versus purely virtual lenses. Results show that embodied lenses are equally efficient compared to purely virtual lenses, and also support tactile and eyes-free interaction. We then present several examples of the technique, including image layers, map layers, image manipulation, and multidimensional data visualization. The technique is simple, cheap, and can be integrated into many existing tabletop displays.
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pdf Evaluating Physical/Virtual Occlusion Management Techniques for Horizontal Displays ↗
Click to read abstract
We evaluate unguided and guided visual search performance for a set of techniques that mitigate occlusion between physical and virtual objects on a tabletop display. The techniques are derived from a general model of hybrid physical/virtual occlusion, and take increasingly drastic measures to make the user aware of, identify, and access hidden objects---but with increasingly space-consuming and disruptive impact on the display. Performance is different depending on the visual display, suggesting a tradeoff between management strength and visual space deformation.
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pdf WordBridge: Using Composite Tag Clouds in Node-Link Diagrams for Visualizing Content and Relations in Text Corpora ↗
Click to read abstract
We introduce WordBridge, a novel graph-based visualization technique for showing relationships between entities in text corpora. The technique is a node-link visualization where both nodes and links are tag clouds. Using these tag clouds, WordBridge can reveal relationships by representing not only entities and their connections, but also the nature of their relationship using representative keywords for nodes and edges. In this paper, we apply the technique to an interactive web-based visual analytics environment---Apropos---where a user can explore a text corpus using WordBridge. We validate the technique using several case studies based on document collections such as intelligence reports, co-authorship networks, and works of fiction.
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pdf Applying Mobile Device Soft Keyboards to Collaborative Multitouch Tabletop Displays: Design and Evaluation ↗
Click to read abstract
We present an evaluation of text entry methods for tabletop displays given small display space allocations, an increasingly important design constraint as tabletops become collaborative platforms. Small space is already a requirement of mobile text entry methods, and these can often be easily ported to tabletop settings. The purpose of this work is to determine whether these mobile text entry methods are equally useful for tabletop displays, or whether there are unique aspects of text entry on large, horizontal surfaces that influence design. Our evaluation consists of two studies designed to elicit differences between the mobile and tabletop domains. Results show that standard soft keyboards perform best, even at small space allocations. Furthermore, occlusion-reduction methods like Shift do not yield significant improvements to text entry; we speculate that this is due to the low ratio of resolution per surface units (i.e., DPI) for current tabletops.
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pdf Hugin: A Framework Awareness and Coordination in Mixed-Presence Collaborative Information Visualization ↗
Click to read abstract
Analysts are increasingly encountering datasets that are larger and more complex than ever before. Effectively exploring such datasets requires collaboration between multiple analysts, who more often than not are distributed in time or in space. Mixed-presence groupware provide a shared workspace medium that supports this combination of co-located and distributed collaboration. However, collaborative visualization systems for such distributed settings have their own cost and are still uncommon in the visualization community. We present Hugin, a novel layer-based graphical framework for this kind of mixed-presence synchronous collaborative visualization over digital tabletop displays. The design of the framework focuses on issues like awareness and access control, while using information visualization for the collaborative data exploration on network-connected tabletops. To validate the usefulness of the framework, we also present examples of how Hugin can be used to implement new visualizations supporting these collaborative mechanisms.